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 For Isle Of Weeping Stone

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Reed



Posts : 185
Join date : 2009-07-16

PostSubject: For Isle Of Weeping Stone   Mon Dec 14, 2009 10:43 am

For Isle Of Weeping Stone Smile
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Basically on Weeping u can send the ranger out the back door to go to the gate control (dont open it) and place spirits close to their backline so that they find it harder to put enchants up, also due to the lead the way, both warriors effectively are under primal rage when they use frenzy :p Defy Pain reduces spike effectiveness on warriors, and 8 seconds of block stances on monks helps prevent spikes on them.
Vs more pressure type builds, dual DA will help to reduce pressure on the team since it ends when you use an attack skill, paragons can still autoattack while it is up + obviously use skills on spike calls especially.
Also cos of the ranger spirits guardian = 2sec cast and it lasts for about 3 seconds... not amazingly useful to prevent spikes unless you see the spike 3sec in adance...
As for the monk bars, may as well have just red bar skills as enchants are annoying when nr / tranq are up :p (NR also slows down ele hexes! (blur vision = 2sec cast)) so strong red barring on the heal monk (woh, infuse, dwayna's kiss (cryway is becomming more common again) words of comfort) and the same on the "prot" (RC, GoH, sig of devo) and to save any need to spec into prot prayers on the infuse, mend touch to just instant remove conds that go on you Smile


Last edited by Reed on Tue Dec 15, 2009 1:16 pm; edited 1 time in total
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Matt
Mr Muscles
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Posts : 190
Join date : 2009-03-29

PostSubject: Re: For Isle Of Weeping Stone   Mon Dec 14, 2009 1:47 pm

i like the idea, dnt like defy pain.
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Reed



Posts : 185
Join date : 2009-07-16

PostSubject: Re: For Isle Of Weeping Stone   Mon Dec 14, 2009 3:00 pm

what would you prefer? (u have lead the way to make frenzy = prage) ;p also due to lack of guardian defy pain is awesome prot xD +230 health -12dmg or so +20armour but ye i think any build would be fine, but imo defy pain is best option since doesnt really reduce damage output.
But ye i think we should try it in smurf since weeping is in the mAT :p and if it turns out to be a super awesome build, then gogo super awesome build for mAT :p
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Drag0n
Sheep boy
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Posts : 371
Join date : 2009-03-30
Location : Sheep land

PostSubject: Re: For Isle Of Weeping Stone   Mon Dec 14, 2009 6:50 pm

Reed wrote:
Defy Pain reduces spike effectiveness on warriors

Umm it makes them fucking invincible????

Also ofc i love the build idea Very Happy
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Reed



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PostSubject: Re: For Isle Of Weeping Stone   Tue Dec 15, 2009 12:43 am

Not quite invincible dragon, they can still be spiked out by dedicated spikes if they dont cancle their frenzy Razz
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Drag0n
Sheep boy
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Location : Sheep land

PostSubject: Re: For Isle Of Weeping Stone   Tue Dec 15, 2009 3:35 am

No we have Reed or Tarli on prot. Nothing with an armor rating above 60 can ever get spiked out Laughing
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Drill
Cpt'n Shitter
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Age : 25
Location : Belgium

PostSubject: Re: For Isle Of Weeping Stone   Tue Dec 15, 2009 10:00 am

seems fun to play
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