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 Viable hexes

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Drag0n
Sheep boy
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Join date : 2009-03-30
Location : Sheep land

PostSubject: Viable hexes   Sun Jul 11, 2010 10:05 am

{template_download}{prof_imgs}{skills}
{build_name}
{template_download}{prof_imgs}{skills}
{build_name}
{template_download}{prof_imgs}{skills}
{build_name}
{template_download}{prof_imgs}{skills}
{build_name}
{template_download}{prof_imgs}{skills}
{build_name}
{template_download}{prof_imgs}{skills}
{build_name}
{template_download}{prof_imgs}{skills}
{build_name}
{template_download}{prof_imgs}{skills}
{build_name}

Only to be used on large maps where the flagger cant heal the mainteam
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Reed



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Join date : 2009-07-16

PostSubject: Re: Viable hexes   Sun Jul 11, 2010 11:26 am

so currently, you mean its for corrupted? :p
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Drag0n
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PostSubject: Re: Viable hexes   Sun Jul 11, 2010 11:35 am

or wurms or frozen
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