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 New dual smite

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Drag0n
Sheep boy
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Posts : 371
Join date : 2009-03-30
Location : Sheep land

PostSubject: New dual smite   Fri Jul 16, 2010 5:48 pm

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Should be able to caster spike wars cleanly
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Reed



Posts : 185
Join date : 2009-07-16

PostSubject: Re: New dual smite   Sat Jul 17, 2010 2:57 am

use complicate imo, since you have no rupts for anything that isnt a spell (death pact, apply, res sig Razz)
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Drag0n
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PostSubject: Re: New dual smite   Sat Jul 17, 2010 6:21 am

Reed wrote:
use complicate imo, since you have no rupts for anything that isnt a spell (death pact, apply, res sig Razz)

FOR THE FIRST TIME EVER, REED HAS A GOOD POINT!!!!!!
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Reed



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PostSubject: Re: New dual smite   Sat Jul 17, 2010 12:01 pm

Drag0n wrote:
Reed wrote:
use complicate imo, since you have no rupts for anything that isnt a spell (death pact, apply, res sig Razz)

FOR THE FIRST TIME EVER, REED HAS A GOOD POINT!!!!!!

For the 100th time ever, you missed something obvious
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Matt
Mr Muscles
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PostSubject: Re: New dual smite   Mon Jul 26, 2010 4:48 am

Bad hammer bar.
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Deavon



Posts : 91
Join date : 2009-09-12

PostSubject: Re: New dual smite   Mon Jul 26, 2010 10:50 am

looks good but i agree with reed on the complicate.
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Deavon



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PostSubject: Re: New dual smite   Mon Jul 26, 2010 10:51 am

you order skills like a rere, LETS PUT SKILLS TO CATCH SPIKES FAR OUT OF REACH!
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Drag0n
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PostSubject: Re: New dual smite   Mon Jul 26, 2010 11:16 am

Deavon wrote:
you order skills like a rere, LETS PUT SKILLS TO CATCH SPIKES FAR OUT OF REACH!

Thats why u have a hot button (on your mouse or w/e)

NOOB!
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Reed



Posts : 185
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PostSubject: Re: New dual smite   Mon Jul 26, 2010 3:53 pm

you have every elite on skill 1, other than on the RC bar, is there a reason for that? :p
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