that can be done quite easily tbh i prefer WaM with esurge since is easier on energy, not tried with Glyph of essence on the bar too though... when i used it before was running it with ranger and para so i used
[build =prof Mesmer/Elementalist][Energy Surge][Power Leak][Power Drain][Shatter Enchantment][Diversion][Shame][Glyph Of Lesser Energy][Ward Against Melee][/build]
with 14 dom, 9 fast cast, 6 insp, 9 earth magic
So could run with complicate over pleak but with essence might want less fast cast and more insp for better emanage
But i love the idea for Glyph of essence and diversion on bsurge, HeV on water ele, pleak on monks, etc...
EDIT:
1 – W/E Shockaxe PainTemplate code: OQYTI5IjGSqoSkp4cYrQr4nQAA
[build prof=Warrior/Elementalist AxeMastery=12 Strength=12 AirMagic=3][Eviscerate][Body Blow][Bull's Strike][Shock][Endure Pain][Frenzy][Rush][Resurrection Signet][/build]
2 – W/E Shockaxe PainTemplate code: OQYTI5IjGSqoSkp4cYrQr4nQAA
[build prof=Warrior/Elementalist AxeMastery=12 Strength=12 AirMagic=3][Eviscerate][Body Blow][Bull's Strike][Shock][Endure Pain][Frenzy][Rush][Resurrection Signet][/build]
3 – Me/E Esurge WardTemplate code: OQZEkowzB4cCIdZgigHAJiMgF
[build prof=Mesmer/Elementalist EarthMagic=8 DominationMagic=12 InspirationMagic=7 FastCasting=8][Energy Surge][Complicate][Power Drain][Shatter Enchantment][Diversion][Glyph of Essence][Glyph of Lesser Energy][Ward Against Melee][/build]
4 – Me/Rt HEV BlockTemplate code: OQhEI8gRB5QUxAZgigHgIsAEA
[build prof=Mesmer/Ritualist DominationMagic=12 InspirationMagic=8 IllusionMagic=5 FastCasting=9][Hex Eater Vortex][Power Leak][Power Drain][Shatter Enchantment][Diversion][Drain Enchantment][Distortion][Resurrection Signet][/build]
5 – Me/Rt HEV BlockTemplate code: OQhlIwDYQBkhyQUxAZgigHgIsASu
[build prof=Mesmer/Ritualist DominationMagic=12 InspirationMagic=8 IllusionMagic=5 FastCasting=9 RestorationMagic=2][Hex Eater Vortex][Power Leak][Power Drain][Shatter Enchantment][Diversion][Drain Enchantment][Distortion][Death Pact Signet][/build]
6 – Rt/A WoR EscapeTemplate code: OAejEyk7nNY74Z0ciNMHnNwJI
[build prof=Ritualist/Assassin RestorationMagic=12 SpawningPower=11 ShadowArts=6][Weapon of Remedy][Wielder's Boon][Soothing Memories][Resilient Weapon][Protective Was Kaolai][Life][Dark Escape][Dash][/build]
7 – Mo/W SoDTemplate code: OwET8YoWRag4u6BUgYi47xmYuA
[build prof=Monk/Warrior ProtectionPrayers=12 DivineFavor=10 Tactics=8][Shield of Deflection][Shield of Absorption][Aura of Stability][Guardian][Mend Condition][Deny Hexes][Divine Spirit][Balanced Stance][/build]
8 – Mo/A WoH BondTemplate code: OwcU8pG/U4RaEaRNgCETETf3NNQ
[build prof=Monk/Assassin ShadowArts=4 HealingPrayers=12 ProtectionPrayers=10 DivineFavor=7][Word of Healing][Spirit Bond][Patient Spirit][Guardian][Mend Condition][Cure Hex][Signet of Rejuvenation][Dark Escape][/build]
having 8 earth magic will mean that cant use a 40/40 earth, unless you make sure you always have 5 energy on it still so can gole etc... id suggest having a low set 23e for essence diversion, then an earth set 33e, dom 40/40 42e, then either a sheild set or a 40/40 insp set, depends if you happy with having 10e from weap + offhand on the low set or want 13armour :p