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 Counter to Dual ele / Hexes

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Reed




Posts : 185
Join date : 2009-07-16

Counter to Dual ele / Hexes Empty
PostSubject: Counter to Dual ele / Hexes   Counter to Dual ele / Hexes EmptySat Aug 28, 2010 6:53 am

This build assumes that dual ele is meta which apparently it is.

[build prof= Warrior/Elementalist][Eviscerate][Body Blow][Bull's Strike][Shock][Shield Bash][Frenzy][Rush][Resurrection Signet][/build]
[build prof= Warrior/Elementalist][Eviscerate][Body Blow][Bull's Strike][Shock][Endure Pain][Frenzy][Rush][Resurrection Signet][/build]
[build prof= Mesmer/Elementalist][Mantra Of Recovery][Complicate][Leech Signet][Shatter Enchantment][Glyph Of Essence][Diversion][Glyph Of Lesser Energy][Ward Against Melee][/build]
[build prof= Mesmer/Ritualist][Hex Eater Vortex][Power Leak][Power Drain][Shatter Enchantment][Drain Enchantment][Diversion][Distortion][Resurrection Signet][/build]
[build prof= Mesmer/Ritualist][Hex Eater Vortex][Power Leak][Power Drain][Shatter Enchantment][Drain Enchantment][Diversion][Distortion][Death Pact Signet][/build]
[build prof= Ritualist/Assassin][Weapon Of Remedy][Wielder's Boon][Soothing Memories][Resilient Weapon][Protective Was Kaolai][Life][Dark Escape][Dash][/build]
[build prof= Monk/Warrior][Shield Of Deflection][Shield Of Absorption][Aura Of Stability][Guardian][Mend Condition][Deny Hexes][Divine Spirit][Balanced Stance][/build]
[build prof= Monk/Warrior][Word Of Healing][Spirit Bond][Patient Spirit][Guardian][Mend Condition][Cure Hex][Signet Of Rejuvenation][Dark Escape][/build]

Basically you have 7 enchant removes 5 of which are direct removes, so attunements and moi should stay down. Can keep warriors clean from hexes and essence/divert bsurge if they have it, meaning warriors should be able to perma attack stuff, while they find it hard to spike cos of so many stances. Also strong vs hexgays...
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Obsi
Fashion Designer
Obsi


Posts : 175
Join date : 2009-03-30
Location : Putting up Lacerate

Counter to Dual ele / Hexes Empty
PostSubject: Re: Counter to Dual ele / Hexes   Counter to Dual ele / Hexes EmptySat Aug 28, 2010 10:16 am

I like it. With so much hex removal on the warriors they can reak havoc, however I'd replace the MoR with an ESurge for the extra initial damage and just use GoE in combination with WaM to counter the loss of the skill recharge from MoR.
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Reed




Posts : 185
Join date : 2009-07-16

Counter to Dual ele / Hexes Empty
PostSubject: Re: Counter to Dual ele / Hexes   Counter to Dual ele / Hexes EmptySat Aug 28, 2010 11:11 am

that can be done quite easily tbh i prefer WaM with esurge since is easier on energy, not tried with Glyph of essence on the bar too though... when i used it before was running it with ranger and para so i used

[build =prof Mesmer/Elementalist][Energy Surge][Power Leak][Power Drain][Shatter Enchantment][Diversion][Shame][Glyph Of Lesser Energy][Ward Against Melee][/build]
with 14 dom, 9 fast cast, 6 insp, 9 earth magic

So could run with complicate over pleak but with essence might want less fast cast and more insp for better emanage Smile
But i love the idea for Glyph of essence and diversion on bsurge, HeV on water ele, pleak on monks, etc...

EDIT:

1 – W/E Shockaxe Pain
Template code: OQYTI5IjGSqoSkp4cYrQr4nQAA
[build prof=Warrior/Elementalist AxeMastery=12 Strength=12 AirMagic=3][Eviscerate][Body Blow][Bull's Strike][Shock][Endure Pain][Frenzy][Rush][Resurrection Signet][/build]
2 – W/E Shockaxe Pain
Template code: OQYTI5IjGSqoSkp4cYrQr4nQAA
[build prof=Warrior/Elementalist AxeMastery=12 Strength=12 AirMagic=3][Eviscerate][Body Blow][Bull's Strike][Shock][Endure Pain][Frenzy][Rush][Resurrection Signet][/build]
3 – Me/E Esurge Ward
Template code: OQZEkowzB4cCIdZgigHAJiMgF
[build prof=Mesmer/Elementalist EarthMagic=8 DominationMagic=12 InspirationMagic=7 FastCasting=8][Energy Surge][Complicate][Power Drain][Shatter Enchantment][Diversion][Glyph of Essence][Glyph of Lesser Energy][Ward Against Melee][/build]
4 – Me/Rt HEV Block
Template code: OQhEI8gRB5QUxAZgigHgIsAEA
[build prof=Mesmer/Ritualist DominationMagic=12 InspirationMagic=8 IllusionMagic=5 FastCasting=9][Hex Eater Vortex][Power Leak][Power Drain][Shatter Enchantment][Diversion][Drain Enchantment][Distortion][Resurrection Signet][/build]
5 – Me/Rt HEV Block
Template code: OQhlIwDYQBkhyQUxAZgigHgIsASu
[build prof=Mesmer/Ritualist DominationMagic=12 InspirationMagic=8 IllusionMagic=5 FastCasting=9 RestorationMagic=2][Hex Eater Vortex][Power Leak][Power Drain][Shatter Enchantment][Diversion][Drain Enchantment][Distortion][Death Pact Signet][/build]
6 – Rt/A WoR Escape
Template code: OAejEyk7nNY74Z0ciNMHnNwJI
[build prof=Ritualist/Assassin RestorationMagic=12 SpawningPower=11 ShadowArts=6][Weapon of Remedy][Wielder's Boon][Soothing Memories][Resilient Weapon][Protective Was Kaolai][Life][Dark Escape][Dash][/build]
7 – Mo/W SoD
Template code: OwET8YoWRag4u6BUgYi47xmYuA
[build prof=Monk/Warrior ProtectionPrayers=12 DivineFavor=10 Tactics=8][Shield of Deflection][Shield of Absorption][Aura of Stability][Guardian][Mend Condition][Deny Hexes][Divine Spirit][Balanced Stance][/build]
8 – Mo/A WoH Bond
Template code: OwcU8pG/U4RaEaRNgCETETf3NNQ
[build prof=Monk/Assassin ShadowArts=4 HealingPrayers=12 ProtectionPrayers=10 DivineFavor=7][Word of Healing][Spirit Bond][Patient Spirit][Guardian][Mend Condition][Cure Hex][Signet of Rejuvenation][Dark Escape][/build]

having 8 earth magic will mean that cant use a 40/40 earth, unless you make sure you always have 5 energy on it still so can gole etc... id suggest having a low set 23e for essence diversion, then an earth set 33e, dom 40/40 42e, then either a sheild set or a 40/40 insp set, depends if you happy with having 10e from weap + offhand on the low set or want 13armour :p


Last edited by Reed on Sat Aug 28, 2010 3:29 pm; edited 1 time in total
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Obsi
Fashion Designer
Obsi


Posts : 175
Join date : 2009-03-30
Location : Putting up Lacerate

Counter to Dual ele / Hexes Empty
PostSubject: Re: Counter to Dual ele / Hexes   Counter to Dual ele / Hexes EmptySat Aug 28, 2010 12:20 pm

I'd prefer cry over complicate purely for the additional damage. It's a simple thing to change but it'll make a bit of difference and additional pressure if you're rupting casually. WaM with GoE is really strong since it can be kept up so much longer (haven't checked figures but it's almost 100%(?))

[build prof=Mesmer/Monk][Hex Eater Vortex][Power Leak][Diversion][Judge's Insight][Smite Condition][Smite Hex][Drain Enchantment][Resurrection Signet][/build]

Something like that could also work instead of one of the HeV mesmers, especially without a draw for blinds.
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Reed




Posts : 185
Join date : 2009-07-16

Counter to Dual ele / Hexes Empty
PostSubject: Re: Counter to Dual ele / Hexes   Counter to Dual ele / Hexes EmptySat Aug 28, 2010 3:34 pm

Don't think you would need any more hex remove with deny hexes removing 2, cure hex, and 2 HeV, and if you glyph of essence / divert blind or just complicate it, then they have limited blind use (you can complicate it on recharge or just divert it), if take cry would want to divert it as much as possible which with glyph of essence can be done easily if they dont watch your glyphs, meaning you won't really need smite condition. And judges insight would be nice i guess for armour pen and holy damage to limit sheild sets effectiveness, but it isnt worth the attrib spread to go over the other skills imo... 3 diversions is amazingly gay xD
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