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 Monk skills

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Reed



Posts : 185
Join date : 2009-07-16

PostSubject: Monk skills   Mon Mar 21, 2011 3:03 pm

List of skills imo they should change, and what i think they should change them to.

Elites:
Divine Favor:
Blessed light: Current – 10e ¾ cast 3 cd: Heal target ally for 10…114…140 Health and remove one condition and one hex.
Change: 10e ¾ cast 5cd: Heal target ally for 10…130…160 Health and remove two conditions and one hex.

Healers Boon: Current – 5e ¼ cast 10cd: For 10…46…55 seconds healing prayers spells cast 50% faster and heal for 50% more Health.
Change:5e ¼ cast 15cd: For 10…46…55 seconds Healing prayers spells (not enchantments) cast 50% faster and heal for 50% more health and recharge 25% faster (at least 1second reduction).

Peace and Harmony: Current – 5e ¼ cast 12cd: Target ally loses 0…7...9 conditions and hexes. For 1…3…3 seconds, conditions and hexes expire 90% faster on that ally. All your smiting prayers are disabled for 20seconds.
Change: 5e ¼ cast 10cd: Target ally loses 0…5…7 conditions and hexes. For 1…3…3 seconds, conditions and hexes expire 75% faster on that ally. All your smiting prayers are disabled for 20 seconds.


Healing prayers:
Glimmer of Light: Current - 5e ¼ cast 1cd: Heal target ally for 10…94…115 Health.
Change: 5e ¼ cast 1cd: Heal target ally for 30…102…120 Health.

Healing Light: Current 5e 1 cast 4cd: Heal target ally for 40…88…100 Health. If your target has an enchantment, you gain 1…3…3 Energy.
Change: 5e 1cast 5cd: Heal target ally for 40…140…180 Health. If your target has an enchantment you gain 1…3…4 Energy .

Light of Deliverance: Current 5e 1 cast 10cd: All party members are healed for 5…57…70 Health. All your smiting prayers are disabled for 20seconds.
Change: 5e 1cast 7cd: All Party members are healed for 5…65…80 Health. All your smiting prayers are disabled for 20seconds.

Word of Healing: 5e ¾ cast 3cd: Heal target ally for 5…81…100 Health. Heal for an additional 30…98…115 Health if that ally is below 50% health.
Change: 5e ¾ cast 5cd: Heal target other ally for 25…125…150 Health. Heal for an additional 5…81…100 health if that ally is below 50% health.


Protection Prayers:
Divert Hexes: Current – 10e 1cast 5cd: Remove up to 1…3…3 hexes from target ally. For each hex removed in this way, that ally loses one condition and gains 15…67…75 health.
Change: 10e ¾ cast 5cd: Remove up to 1…3…3 hexes from target ally. For each hex removed in this way, that ally loses one condition and gains 15…67…75 health.

Life Sheath: Current – 5e ¼ cast 2cd: Remove 0…2…2 conditions from target ally. For 8 seconds, the next time that ally would take damage or life steal, that ally gains that amount of health instead (maximum 20…84…100).
Change: 5e ¼ cast 5cd: Remove 0…2…3 conditions from target ally. For 3 seconds, the next 30…126…150 damage target ally would take is negated.

Restore Condition: Current – 5e ¾ cast 2cd: Remove all conditions from target other ally. That ally is healed 10…58…70 health for each condition removed.
Change: 10e ¾ cast 3cd: Remove all conditions from target other ally. That ally is healed for 10…58…70 health for each condition removed.

Shield of Deflection: Current – 10e ¼ cast 10cd: For 3…9…10 seconds, target ally has a 75% chance to block attacks and gains 15…27…30 armor.
Change: 10e ¼ cast 7cd: For 1…6…8 seconds, Target ally has a 75% chance to block attacks and gains 24 armour.

Zealous Benediction: Current – 10e ¾ cast 4cd: Heal target ally for 30…150…180 health. If target was below 50% health, you gain 7 energy.
Change: 10e ¾ cast 5cd: Heal target ally for 30…150…180 health. If target was below 50% health you gain 10 energy.



Non elite skills:
Divine Favor:
Signet of Devotion: Current – 0e 2cast 5cd: Heal target ally for 14…83…100 Health.
Change: 0e 1cast 6cd: Heal target ally for 10…94…115 Health.


Healing prayers:
Dwayna’s Kiss: Current – 5e 1cast 3cd: Heal target ally for 15…51…60 health and an additional 10…30…35 health for each enchantment or hex on that ally.
Change: 5e 1cast 4cd: Heal target ally for 15…51…60 health and an additional 5…17…20 health for each enchantment, hex or condition on that ally.

Heal Party: Current – 15e 1cast 20cd: Heal Entire Party for 30…66…75 health.
Change: 10e 1 cast 20cd Heal entire party for 30…66…75 health.

Healing Ribbon: Current- 10e 1cast 5cd: Target other ally is healed for 20…92…110 Health. Up to 2 additional allies near target ally are healed for 10…82…100 Health.
Change: 10e 1 cast 8cd: Target other ally is healed for 20…92…110 health. Up to 2 additional allies below 50% health near target ally are healed for 20…75…90 health.

Orison of Healing: Current – 5e 1cast 2cd: Heal target ally for 20…60…70 health.
Change: 5e ¾ cast 3cd: Heal target ally for 10…82…100 health.

Patient Spirit: Current – 5e ¼ cast 4cd: For 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.
Change: 5e ¼ cast 5cd: For 3 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 10…94…115 Health when the enchantment ends.

Words of Comfort: Current – 5e 1cast 4cd: Target ally is healed for 15…51…60 health and an additional 15…39…45 health if that ally is suffering from a condition.
Change: 5e 1 cast 4cd: Target ally is healed for 20…60…70 health and an additional 20…75…90 health if that ally is under 50% health.

Protection Prayers:
Aegis: Current – 10e ¼ cast 30cd: For 1…3…3 seconds, target other party member within earshot cannot be the target of hostile spells, and attacks against this party member fail.
Change: 15e 2cast 30cd: For 5…10…11 seconds, all party members have 50% chance to block attacks.

Aura of Stability: Current – 5e ¼ cast 12cd: For 3…7…8 seconds, target other ally cannot be knocked down.
Change: 5e ¼ cast 10cd: For 1…6…8 seconds, target other ally has a 75% chance of not being knocked down.

Guardian: Current – 5e 1 cast 4cd: For 2…6…7 seconds, target ally has 50% chance to block attacks.
Change: 5e 1cast 4cd: For 2…5…6 seconds, target ally has 50% chance to block attacks.

Mend Ailment: Current - 5e ¾ cast 5cd: Remove one condition from target ally. That ally is healed for 5…57…70 health for each remaining condition.
Change: 5e ¾ cast 4cd: Remove one condition from target ally. That ally is healed for 5…57…70 health for each remaining condition.

Protective Spirit: Current – 10e ¼ cast 5cd: For 5…19…23 seconds, target ally cannot lose more than 10% health due to damage from a single attack or spell.
Change: 10e ¼ cast 12cd: For 1...3…4 seconds target ally takes 50% reduced damage from all sources.
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