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 Dual DA pressure

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Drag0n
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PostSubject: Dual DA pressure   Mon Oct 12, 2009 8:28 am



Based on Reeds idea this build uses Dual DA's as its only source of prots allowing the monks to make do without enchants and hence the ranger can try maintain nr + tranq. 2 War and 2 para shoud be able to provide pressure spikes and with the lack of available prot, train monks down and win? The ranger protects spirits and pressues with traps and poison spread. The flaw though is that as we have no real prot monk hard to guardian/aura paras when they cast da, could lead to large downtimes in which we are likely to wipe if we dont generate enough pressure. Im not entirely sure about any of the bars. The prot could be replaced by a rt healer? or just run some short casting real prots. Also as we have nr maybe more rupts in order to take advantage of it? Dshot on the trapper perhaps or dual rupts on the warriors (lol iway)? Maybe more defense on the pars in case DA drops?
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Drag0n
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PostSubject: Re: Dual DA pressure   Mon Oct 12, 2009 8:30 am

Btw, this was all reeds idea Embarassed
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Reed



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PostSubject: Re: Dual DA pressure   Mon Oct 12, 2009 9:28 am

well Smile i said RC or dual woh monks, and on ranger id prob use dshot over lightning reflex and whirling def over natty since with oath shot u can pretty much maintain whirling when needed... also allows u to tank knights and spam traps (if u make it that far)
and basically with nr / tranq u nullify guardians and ele enchants, and taking out moi reduces alot of spike dmg, so on maps like druids where u can position nr / tranq in range of their team, but in a place that is a bugger to get at to kill, u stop them protting vs the heavy physical damage...

although its very risky running no guardians on the monks and if DA is rupted, might get monk stomped (stances should reduce that a bit)
if u can keep the spirits up tho, should start to make kills through their team, but again might be slow, tho trapper = awesome fun Smile
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PostSubject: Re: Dual DA pressure   Mon Oct 12, 2009 5:44 pm

We gotta try it out at least, on burning ofc
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Reed



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PostSubject: Re: Dual DA pressure   Tue Oct 13, 2009 12:31 am

Burning isnt amazing for 8v8 builds anymore, nor is it amazing for paragons / spirits, i quite liked the idea of Jade for that bridge around the flagstand to place spirits + traps, and warriors for all the different places u can lay spirits down without their warriors / ranger reaching it without overextending for qutie a while...
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PostSubject: Re: Dual DA pressure   Tue Oct 13, 2009 3:20 am

Burning is an amazing map for spirits?
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PostSubject: Re: Dual DA pressure   Tue Oct 13, 2009 6:50 am

why so? ;p the only good place to put spirits (impossible to push and kill them) is on the bridge behind a wall... pretty much anywhere else near flagstand its easy enough to go and push the spirit with a ranger :s
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PostSubject: Re: Dual DA pressure   Tue Oct 13, 2009 1:37 pm

Thats why i had whirling axe on the war Smile
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